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An instruction set architecture (ISA) is an abstract model of a computer. It is also referred to as architecture or computer architecture. A realization of an ISA is called an implementation. An ISA permits multiple implementations that may vary in performance, physical size, and monetary cost (among other things); because the ISA serves as the interface between software and hardware. Software that has been written for an ISA can run on different implementations of the same ISA. This has enabled binary compatibility between different generations of computers to be easily achieved, and the development of computer families. Both of these developments have helped to lower the cost of computers and to increase their applicability. For these reasons, the ISA is one of the most important abstractions in computing today.

An ISA defines everything a machine language programmer needs to know in order to program a computer. What an ISA defines differs between ISAs; in general, ISAs define the supported data types, what state there is (such as the main memory and registers) and their semantics (such as the memory consistency and addressing modes), the instruction set (the set of machine instructions that comprises a computer's machine language), and the input/output model.

An instruction set architecture is distinguished from a microarchitecture, which is the set of processor design techniques used, in a particular processor, to implement the instruction set. Processors with different microarchitectures can share a common instruction set. For example, the Intel Pentium and the AMD Athlon implement nearly identical versions of the x86 instruction set, but have radically different internal designs.


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