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NBA Elite 11

NBA Elite 11
Elite 11 Cover.jpg
Box art featuring Kevin Durant of the Oklahoma City Thunder.
Developer(s) EA Canada
Publisher(s) EA Sports
Series NBA Live
Platform(s) PlayStation 3
iOS
Xbox 360
Release date(s) Cancelled (PS3, X360)
November 5, 2010 (iOS)
Genre(s) Sports (Basketball)
Mode(s) Single-player, Multiplayer

NBA Elite 11 is a mobile basketball video game released by Electronic Arts (EA) for iOS. It is the only installment in the NBA Elite series that was to succeed EA's NBA Live series, which was intended to be continued for the 2013 season.

A release of the game for the PlayStation 3 and Xbox 360 was scheduled for October 5, 2010, Previously, a download code for NBA Jam was to be included with copies of Xbox 360 and PS3 versions of NBA Elite 11, but NBA Jam was subsequently released as a standalone game for both systems and the Wii.

Controls were retooled to primarily use the right analog stick for actions such as shooting. New animations were also added.

NBA Live 10 commentators Marv Albert and Steve Kerr were replaced by the ESPN crew of Mark Jackson, Jeff Van Gundy, and Mike Breen.

The game was to feature the debut of "Become Legendary Mode", a single-player career mode similar to "Be a Pro Mode" in NHL and FIFA and "Superstar Mode" in the Madden games.

The iOS version features a 3-point shootout mode, season mode, playoff mode, and play mode.

The game's soundtrack was produced by 9th Wonder and rapper J. Cole and was going to include the song "The Plan."

The developers of the Xbox 360 and PlayStation 3 versions aimed to completely change the game's control system, but were pressed for time with an eighteen-month development cycle. A demo was released while the game was being finalized. The demo was plagued with glitches that were much publicized, including one involving a player, most famously Andrew Bynum in a YouTube video, stuck in the middle of the court in the model's bind pose (the default pose used to model the character, before any animation is applied). Another glitch that was noticed in NBA Elite 11 involved Chicago Bulls Luol Deng. Deng had a "hotspot" from the left baseline where he almost never missed from. Developers were aware of an animation bug, but intended to fix it before release. After internal review of the game, EA found the product to be unsatisfactory and cancelled the game.


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