NASCAR Heat Evolution | |
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Developer(s) | Monster Games |
Publisher(s) | Dusenberry Martin Racing |
Engine | Unity |
Platform(s) | Microsoft Windows PlayStation 4 Xbox One |
Release date(s) |
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Genre(s) | Racing |
Mode(s) | Single player, multiplayer |
NASCAR Heat Evolution is a racing video game developed by Monster Games and published by Dusenberry Martin Racing. The game was released in North America on September 13, 2016 for the PlayStation 4, Xbox One and Microsoft Windows. It is the follow-up to the 2015 release of NASCAR '15 Victory Edition and the first developed by Monster Games since NASCAR: Dirt to Daytona was released in 2002.
The game features all 23 tracks from the 2016 NASCAR Sprint Cup Series schedule, as well as the drivers from the several teams like Childress, Ganassi, Gibbs, Hendrick, Petty, Penske, Roush and Stewart-Haas. A November 2016 update added the drivers of the 2016 NASCAR Next class, such as Todd Gilliland, Ty Majeski, Harrison Burton and others, though those drivers are only availible in quick race mode.NASCAR Heat Evolution also includes a dynamic AI and Speed Rating system that matches the players skill level. Four different modes are built in the game, including a quick race mode, career mode, Chase for the Sprint Cup mode, and a challenge mode. In the challenge mode, players attempt to match or exceed current NASCAR records.
In 2015, Dusenberry Martin Racing, then known as DMi Games, acquired the NASCAR license from Eutechnyx in a deal lasting through 2020. The company's President Ed Martin formerly worked for Papyrus Design Group, Hasbro Interactive, EA Sports and Eutechnyx, who developed the NASCAR Racing, NASCAR Heat, EA Sports NASCAR and NASCAR The Game series, respectively. CEO Tom Dusenberry was the founder and president of Hasbro Interactive.