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Morte

Mortimer "Morte" Rictusgrin
Planescape: Torment character
Morte Planescape.jpg
Created by Chris Avellone
Voiced by Rob Paulsen
Information
Gender Male

Mortimer "Morte" Rictusgrin is a fictional character in the role-playing video game Planescape: Torment, voiced by Rob Paulsen. He appears as a sentient, levitating human skull with intact eyeballs. Morte accompanies the protagonist, The Nameless One, from early in the game. He serves as comic relief as well as providing a significant section of backstory. His attack consists of both biting and relentlessly taunting his opponents.

Morte is a "Chaotic Good" floating human skull. Despite his lack of a body, he is a capable warrior in many respects, biting with his teeth and distracting foes with sarcastic taunts. His small size, lack of vital organs, and undead nature, protect him from attacks that would normally inflict serious wounds. It is shown that Morte and The Nameless One have something of a history together. His name means "from death" or "with death" in the Latin language. It literally means "Death" in Italian.

Morte is included in the party from the beginning of the game. He can help The Nameless One learn much about his previous incarnations, unless the player first removes Morte from the party. His taunts are useful as they prevent a fleeing character from escaping, and can also silence spell-casting characters, forcing them into melee combat. However, his taunts do not work on the undead, creatures possessing low intelligence, or creatures lacking wills of their own. Morte provides much of the game's humor, not the least being the random conversations between himself and the Nameless One, whom he calls "Chief".

Towards the end of the game, The Nameless One finds out where Morte came from; the Pillar of Skulls on the plane of Baator. Morte was pulled from the pillar by the Practical Incarnation. The pillar is composed of the skulls of all the people who died and have caused another to die through their lies. Morte is tormented by the fact that, prior to his death, he lied to the Good Incarnation that Ravel could make him immortal, and is thus responsible for The Nameless One's lamentable condition. If The Nameless One convinces Morte to reveal this history and forgives him, Morte becomes significantly stronger, his personal torment lessened.

Being a levitating skull, Morte is difficult to hit but actually packs strong bite attacks. He also has a useful ability to taunt magic-user foes into engaging in melee combat with him. The game's lead designer, Chris Avellone, described Morte as: "a smack-talkin' floating skull companion, who's kind of your compass, encyclopedia, friend, and resident jackass. His only real combat attack is his bite and the fact that he's gathered such a repertoire of insults over the centuries that he can literally taunt people to death."


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