Mongrelfolk | |
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Characteristics | |
Alignment | Lawful Neutral |
Type | Humanoid |
Image | Wizards.com image |
Publication history | |
Source books | 3E Fiend Folio, Tome of Horrors 1, 1E Monster Manual 2, Monstrous Compendium Volume 2, Monstrous Manual |
In the Dungeons & Dragons fantasy roleplaying game, mongrelfolk are humanoids that are the product of several generations of crossbreeding between numerous other humanoid races.
The mongrelman first appeared in the first edition in the adventure module Dwellers of the Forbidden City (1981), and then the original Monster Manual II (1983).
The mongrelman appeared in second edition in the Monstrous Compendium Volume Two (1989), and Monstrous Manual (1993). The mongrelman is presented as a playable character race in The Complete Book of Humanoids (1993), and is later presented as a playable character race again in Player's Option: Skills & Powers (1995). The mongrelman is further detailed in Dragon #242 (December 1997), which also introduced the infiltrator mongrelman.
The mongrelfolk appear in the third edition Fiend Folio (2003), and as a player character race in Races of Destiny (2004).
The mongrelfolk returned in the fifth edition of Dungeons & Dragons, appearing in the Curse of Strahd campaign module. Here they are imagined as perverted former humans, twisted into their chimera forms through magical surgeries by a fallen angel.
Each mongrelfolk, or "mongrelman," has a unique appearance, taking on various features from any or all of its ancestral races.
Mongrelfolk are often lawful neutral. Mongrelfolk are excellent mimics, and can reproduce just about any sound they have ever heard.