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Minion Hunter

Minion Hunter
Players 1 to 6
Age range 12 and up
Setup time 5 - 10 minutes
Playing time 45 - 90 minutes
Random chance Medium
Skill(s) required Cooperative gaming

Minion Hunter is a board game originally released in 1992 by Game Designers' Workshop in conjunction with their Dark Conspiracy Role Playing Game. The game is designed to encourage the players to work together to stall and/or defeat the plans of four Dark Minion races as a primary goal, with the individual advancement of the players as a secondary objective.

The game consists of numerous pieces: a game board, six player markers, four minion markers, a stack of Plot cards, a collection of equipment cards, several denominations of currency, and a pad of character sheets. An additional six sided and ten sided die are required for play.

The game board is a stylized map of the United States as presented in the Dark Conspiracy sourcebook. The metroplexes are highlighted, as are routes of travel between them. Around the edge of the board is a "Career Track" that gives players opportunities to acquire equipment and to boost stats. Between the bottom of the US map and the career track is another scale numbered 1 through 20 used to track how advanced the Minion Plots are becoming. There is also a three space "Hospital" track that is used to track the healing of characters after a failed encounter. Finally there is also a short scale used to advance Plot cards until they mature.

The six player markers have pictures of various Minion Hunters with various color schemes to help further differentiate them. Players may pick whatever marker they would like to use.

The four minion markers depict four minion races well known to regular players of the Dark Conspiracy RPG. These markers are used to track the advancement of each race's world domination plots.

Each plot card lists a metroplex on the back and either a creature, random encounter, or red herring on the front.

The equipment cards come in either a blue background (to indicate rare or empathic items) or a white background, and each item has a listed cost and details any stat or movement bonuses it provides.

The currency comes in denominations of 5, 10, 25, 50, 100, 500, 1000, 5000, 10000, and 50000, and is used for a variety of purposes throughout the game.

The Character Sheets provide a space for the character name and boxes in which to track the four stats in the game: Combat, Contacts, Stalking, and Empathy. All of these stats start at 1 and increase or decrease over the course of the game.

All cards are shuffled separately and placed on the appropriately marked spaces on the board. Twelve cards are randomly pulled from the Seventy-two card Plot deck and removed from the game to produce some variation in what plots may occur. Each player selects a corner space of the Career Track to begin on. This is their "Starting Career" and provides them with base modifiers for their stats and, in some cases, some starting equipment. The objective of the players is to develop their character statistics to a point that they can combat the Minion Plots and prevent them from reaching fruition.


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