Midnight Zoo | |
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Midnight Zoo
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Created by | SLR Productions / Opera Telecom / Telecoms TV |
Starring | Angie Richards Charlotte Connell Steven O'Donnell |
Country of origin | Australia |
Production | |
Producer(s) | Jack Dita |
Running time | 90 minutes |
Release | |
Original network | Seven Network |
Original release | 31 July – 21 October 2006 |
Midnight Zoo was an Australian late-night interactive game show broadcast in parts of Australia on the Seven Network. Midnight Zoo debuted on 31 July 2006 and was broadcast from Sydney. It was shown live throughout Victoria and in the capital cities of Sydney and Brisbane, and ran from 12:30 am to 2:00 am Weekday mornings. The final airing of the show was on 21 October 2006. The show was hosted by Steven O'Donnell, Angie Richards, and Charlotte Connell.
The somewhat unusual name of the show stems from the name of the show's creator, Jack Dita aka 'The Zoo Keeper'. The presence of 'Midnight' in the name also hints at the show's late timeslot.
Midnight Zoo was hosted by:
Angie Richards - Host, Hollywood Set
Charlotte Connell - Host, Bikini Beach Cabana Set
Steven O’Donnell - Host, Cash Corner Set
Each host was allocated a location, as shown above.
Midnight Zoo was similar in concept to the Ten Network's 'Up Late Game Show', hosted by former Big Brother housemate, Simon Deering aka Hotdogs.
The 90 minute runtime of Midnight Zoo was split into three 30 minute slots. Each slot was allocated to one host/location pair. The puzzles were mostly Brainteasers and questions relating to popular culture and are regarded as relatively simple (for example, 'Name a movie starting with B'). Money is awarded via the gameboard, which dictates the amount of money won for a particular answer. A puzzle featured in a previous slot was carried over to the next slot, suggesting that one puzzle can sometimes occupy the entire 90 minute runtime.
To maintain interest in the show over the course of its duration, there were several segments featured during each slot. These were mostly to encourage callers during slow periods, which in turn encourages human interaction with the show. These include:
Cash Grab - A 5-minute period where all money on the game board is doubled.
Double Money - If successful, the next 2 callers will be awarded double their winnings.
Call Rush - A "short amount of time" where callers are further encouraged to call by on-screen graphics.