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Microhouse


Microhouse, buftech or sometimes just minimal, is a subgenre of house music strongly influenced by minimalism and 1990s techno. Microhouse shares some common elements with less intense deep house, notably low pulsating basslines and long-lasting crashes; however, they diverge in tempo and the presence of vocals.

Microhouse has its roots in the minimal techno, bitpop (both developed in the early 1990s), and house (developed in the early 1980s) genres of music. Its first echoes appeared in a glitch album by German experimental artist Oval, in 1993. Like many contemporary electronic genres, Microhouse has many influences, most notably techno and the "click and pop" garage house that has emerged from Yorkshire Bleeps and Bass (or "Bleep"), bitpop and minimal techno. Contrasting with tech house, which is often thought of as 'house with techno melodic elements', microhouse is more aptly described as 'housey minimal techno' – a marriage of the funky and groovy backroom house elements with bitpop and the driving, repetitive sound of techno.

The first microhouse track to gain mainstream popularity by a non-glitch artist was Isolée's 1999 anthem, 'Beau Mot Plage'. However, microhouse did not begin to rapidly build in popularity until the early 2000s with the advent of record labels such as Kompakt, Perlon, Spectral Sound, Fabric, Telegraph and Force Inc. The term microhouse is usually credited to music journalist and DJ Philip Sherburne, writing for the magazine The Wire in 2001, to describe, according to Stelfox, "the spectral, hypnotic interpretation of classic Chicago grooves emerging on labels such as Perlon, Kompakt, Playhouse, Ongaku, Klang Elektronik and the Mille Plateaux family of imprints-most notably Force Tracks and Force Inc- at the turn of the millennium."

Like house and techno, microhouse is built around a 4/4 time signature. Its tempo is usually around 130 BPM. A noticeable difference between microhouse and house is the replacement of typical house kick drums, hi-hats and other drum machine samples with clicks, static, glitches, and small bits of noise, which more often than not are stretched out and last longer in drops. Microhouse artists often experiment with different forms of sampling to achieve this effect.


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