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Merlin the Magician (comics)

Merlin
Publication information
Publisher Quality Comics
First appearance National Comics #1
(July 1940)
In-story information
Alter ego Jock Kellog
Team affiliations All-Star Squadron
Abilities Magic manipulation via magic cloak

Merlin the Magician is a fictional character and superhero in the publications of Quality Comics in the 1940s and, briefly in the 1990s, by DC Comics. Merlin first appeared in National Comics #1 (July 1940). The character is a direct descendant of the Arthurian wizard Merlin and spent most of his time fighting Nazis, using, as his title page frequently read, "occult powers to aid democracies in their fight against oppression."

In 1940, while unhappily contemplating his waning fortunes, playboy Jock Kellog is contacted by a messenger who tells him his eccentric, wealthy uncle is ill and might be dying. Kellog races to the scene in rural England, hoping his financial troubles will be ameliorated by a great inheritance. Instead of the palatial residence he expected, Jock arrives at a modest cottage. Upon entering, he discovers it is filled with numerous antiques of Arthurian vintage. Kellog's uncle is indeed dying, and he tells the young playboy that he is the last of a line of men who can trace their descent directly from Merlin. Before dying, the old man gives Kellog a green, hooded cloak and tells him that, while wearing it, he will inherit all the powers of Merlin himself.

At first, Kellog disbelieves his uncle's story. However, while wearing the cloak, Kellog instinctively uses magic to save a woman falling from a building, and comes to accept his uncle's story as true. He thereafter resolves to use his newfound abilities to aid mankind. Kellog assumes the name of his magical ancestor, Merlin, and goes about roaming Europe, fighting Nazis wherever he encounters them.

In 1945, Merlin the Magician was one of several magic and occult heroes who were contacted by Hourman to help defeat an entity known as "Stalker". Although the heroes were victorious, Merlin was killed in the battle. The disposition of his cloak remains unknown, perhaps because there is no one left of Merlin's line to use it, making the cloak useless.

Merlin possessed somewhat ill-defined but reputedly powerful magical abilities when wearing his magic cloak. He was shown able to produce virtually any effect that he could conceive. He could battle gods single-handedly, instantaneously teleport anywhere in the world, or summon mythological creatures to do his bidding. He also possessed astral projection, telekinesis, reality manipulation, and the ability to bring anyone back to life. Often, he could use his magic by speaking backwards.


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