Original author(s) | Alias Systems Corporation |
---|---|
Developer(s) | Autodesk, Inc. |
Initial release | February 1998 |
Stable release |
2018 / November 20, 2017
|
Development status | Active |
Written in | C++,MEL, Python,C# |
Operating system | |
Platform | IA-32, x64 |
Available in | English, Japanese, Chinese |
Type | 3D computer graphics |
License | Trialware |
Website | www |
Autodesk Maya /ˈmɑːjə/, commonly shortened to Maya, is a 3D computer graphics application that runs on Windows, macOS and Linux, originally developed by Alias Systems Corporation (formerly Alias|Wavefront) and currently owned and developed by Autodesk, Inc. It is used to create interactive 3D applications, including video games, animated film, TV series, or visual effects.
Maya was originally a next-generation animation product based on code from The Advanced Visualizer by Wavefront Technologies, PowerAnimator by Alias Research, Inc., and Alias Sketch!. The code was ported to IRIX and animation features were added; the porting project codename was Maya.Walt Disney Feature Animation collaborated closely with Maya's development during its production of Dinosaur. Disney requested that the User interface of the application be customizable so that a personalized workflow could be created. This was a particular influence in the open architecture of Maya, and partly responsible for it becoming so popular in the animation industry.
After Silicon Graphics Inc. acquired both Alias and Wavefront Technologies, Inc., Wavefront's next-generation technology (then under development) was merged into Maya. SGI's acquisition was a response to Microsoft Corporation acquiring Softimage, Co.. The new wholly owned subsidiary was named "Alias|Wavefront".