Mass Effect 2: Lair of the Shadow Broker | |
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Developer(s) | BioWare |
Publisher(s) | Electronic Arts |
Composer(s) | Christopher Lennertz |
Series | Mass Effect |
Engine | Unreal Engine 3 |
Platform(s) | Microsoft Windows Xbox 360 |
Release date(s) | September 7, 2010 |
Genre(s) | Action role-playing, third-person shooter |
Mode(s) | Single-player |
Aggregate score | |
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Aggregator | Score |
Metacritic | 86/100 (PC) 87/100 (X360) |
Review scores | |
Publication | Score |
Destructoid | 9.5/10 |
Eurogamer | 9/10 |
Game Revolution | A- |
GameSpot | 8.5/10 |
IGN | 9.5/10 |
GameCritics.com | 8.5/10 |
"Mass Effect 2: Lair of the Shadow Broker" is a downloadable content pack developed by BioWare and published by Electronic Arts for the action role-playing video game Mass Effect 2. It was released on September 7, 2010 for Microsoft Windows and Xbox 360. The pack is included in the PlayStation 3 edition of Mass Effect 2, which was released on January 18, 2011. "Lair of the Shadow Broker" introduces a new mission in which the player assumes the role of Commander Shepard, an elite human soldier who must help former squad member Liara T'Soni to find an information dealer known as the Shadow Broker.
"Mass Effect 2: Lair of the Shadow Broker" was announced to be in development on July 22, 2010. BioWare stated that some decisions the player makes in the pack affect the story of Mass Effect 3. The pack received very positive reviews from critics, with an aggregate score of 87 out of 100 for the Xbox 360 version at Metacritic. Reviewers generally praised the narrative between the main characters and considered it the greatest downloadable content pack of the game.
Mass Effect 2 is an action role-playing game in which the player controls Commander Shepard. Shepard's gender, appearance, history and combat-training are determined by the player before the game begins. The game features a variety of missions that the player must complete to progress. "Mass Effect 2: Lair of the Shadow Broker" adds a new assignment that involves defeating enemies and interacting with NPCs. During the mission, Shepard is accompanied by two AI squad members that the player can indirectly control through orders. Combat takes place in real-time, but the player can pause the action at any time to calmly target enemies and select different powers for the squad members to use.