Mars Saga | |
---|---|
The C64/128 Mars Saga box art.
|
|
Developer(s) | Westwood Associates |
Publisher(s) | Electronic Arts |
Platform(s) | C64, Apple II, MS-DOS |
Release date(s) | 1988 |
Genre(s) | Role-playing video game |
Mode(s) | Single player |
Mars Saga is a role-playing video game developed by Westwood Associates and published by Electronic Arts. It was released in 1988 for the Commodore 64, Apple II and MS-DOS.
The player takes the role of Tom Jetland, a down-on-his-luck space traveller trapped on Mars after crashing his ship. While searching for jobs to make enough money to get back off the planet, he discovers a conspiracy hiding contact with what seems to be alien life.
The player visits the four Martian cities of Primus, Progeny, Parallax, and Proscenium, as well as traversing the Martian surface and visiting abandoned mines.
The combat system features a bird's eye view of the battlefield. The player queues instructions for the characters of his or her party to perform in real time.
Computer Gaming World described the game as accessible to newcomers to the genre, including features like auto-mapping, allowing the player to save without switching disks, and allowing the computer to control the player's characters during combat.
In 1989, the game was completely fleshed out, retitled Mines of Titan, and released on PC platforms. The setting of the game was moved from Mars to Titan, a moon of Saturn.
The previously useless mining skill was fixed, and in Mines of Titan it is used to avoid cave-ins while adventuring in mineshafts. The other 5 skills were deleted.
The differences between Mars Saga and its sister game are mostly plot related. There are more side quests to complete in Mines of Titan as well as more things that must be completed to forward the main plot. City layouts are the same and so are the enemies that are encountered, although there are more enemies in Mines of Titan.