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Mad Dog II: The Lost Gold

Mad Dog II: The Lost Gold
Mad Dog II - The Lost Gold Poster.png
Developer(s) American Laser Games
Digital Leisure (Wii)
Publisher(s) American Laser Games
Philips Media (CD-i)
IBM (DOS)
Digital Leisure (DVD)
Majesco Games (Wii)
Platform(s) Arcade, 3DO, Sega CD, CD-i, DOS, DVD, Wii, PlayStation Network
Release date(s) Arcade
  • NA: 1992
3DO, Sega CD & CD-i
DOS
  • NA: 1996
DVD
  • NA: June 12, 2003
Wii
  • NA: June 16, 2009
  • EU: August 28, 2009
PlayStation Network
  • NA: April 16, 2013
  • EU: May 15, 2013
Genre(s) Interactive movie, Light gun shooter
Mode(s) Single-player

Mad Dog II: The Lost Gold is a live-action laserdisc video game produced by American Laser Games, released for the arcade, Sega CD, 3DO, CD-i and DOS, the first release being in 1992; the quality of the video is the lowest on Sega CD. A sequel to the moderately popular Mad Dog McCree, the game abandoned the rather simple style of the original, introducing elements that can be considered "Hollywood", including dynamic shootout scenes and in-game music, as opposed to the original's almost complete lack thereof. Like the first game, the player follows the storyline and is required to quickly shoot certain enemies to proceed on the quest. The game was re-released by Digital Leisure in 2003 on DVD-Video and again in 2009 on the Wii as part of the Mad Dog McCree Gunslinger Pack, a compilation that also includes the first Mad Dog game as well as The Last Bounty Hunter.

The anonymous main character must track down the wanted outlaw himself, eliminating any and all gang members and hostiles along the way; from the introduction, one can conclude that he or she will be up against renegade Indians, banditos and "Mad Dog's sleazy crew".

The player proceeds through the game, first by taking a preparatory shooting lesson with a stagecoach driver – played by Ben Zeller, who appeared in the role of the prospector in the original game – and then by choosing one of three guides: Buckskin Bonnie, the Professor and Shooting Beaver. Each guide takes the player along a different, unique route, but they converge in the game's final shootouts, which take place inside a moving train and in Mad Dog's hideout; the latter scene is especially lengthy and culminates with a with McCree himself.


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