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Mac gaming


Mac gaming refers to use of video games on Macintosh personal computers. In the 1990s, Apple computers did not attract the same level of video game development as Windows computers due to the high popularity of Windows and, for 3D gaming, Microsoft's DirectX technology. In recent years, the introduction of Mac OS X and support for Intel processors has eased porting of many games, including 3D games through use of OpenGL and more recently Apples own Metal API. Virtualization technology and Boot Camp also permit the use of Windows and its games on Macintosh computers. Today, a growing number of popular games run natively on Mac OS X, though as of 2017 a majority still requires the use of Windows. Nowadays more and more games are being ported to the Mac Platform.

Prior to the release of the first Macintosh computer, a number of marketing executives at Apple were concerned that including a game in the finished operating system would aggravate the impression that the graphical user interface made the Mac toy-like. More critically, the limited amount of RAM in the original Macintosh meant that fitting a game into the operating system would be very difficult. Eventually, Andy Hertzfeld created a Desk Accessory called Puzzle that occupied only 600 bytes of memory. This was deemed small enough to be safely included in the operating system, and it shipped with the Mac when released in 1984. With Puzzle—the first computer game specifically for a mouse—the Macintosh became the first computer with a game in its ROM, and it would remain a part of the Mac OS for the next ten years, until being replaced in 1994 with Jigsaw, a jigsaw puzzle game included as part of System 7.5.


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