Cover of Lord of Darkness
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Author | Ed Greenwood, with Deborah Christian, Michael Stackpole, Paul Jaquays, Steve Perrin, Vince Garcia, and Jean Rabe |
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Genre | Role-playing game |
Publisher | TSR |
Publication date
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1988 |
Pages | 96 |
Author | Jason Carl and Sean K. Reynolds |
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Genre | Role-playing game |
Publisher | Wizards of the Coast |
Publication date
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2001 |
Pages | 192 |
Lords of Darkness is the name of two accessories for the fictional Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.
Lords of Darkness is a collection of ten mini-scenarios set in the Forgotten Realms, all featuring undead monsters such as skeletons, ghouls, wights, shadows, mummies, vampires, and ghosts; the book also includes suggestions on how to role-play undead and a section called "A Mundane Guide to Wards vs. Undead, Spirits, and Other Entities". The anthology includes adventures and background information dealing with most of the undead monsters commonly encountered in the AD&D game, and although sold as a Forgotten Realms accessory, it is usable with any AD&D campaign.
The book's purpose is to provide short adventures involving undead that can be easily inserted into a campaign. Each of the featured undead has background information provided in the form of either a short piece of fiction describing the undead in action or delivered as a monologue by a knowledgeable non-player character (NPC). New game rules in the book contain additional information and clarify existing game mechanics. The book begins by discussing ways in which undead creatures' energy-draining attacks can be made less devastating to a player character (PC) by using alternatives to the usual level-draining effect. The adventures in Lords of Darkness are designed to be easily dropped into an ongoing campaign, and are mainly dungeon crawls of one form or another. The book introduces the optional rules on Horror Checks, which are made when characters realize just how horrible a monster really is; long-term effects can result from failed checks. Another section discusses the effects that items and substances such as cold iron, garlic, salt, and mirrors have against undead. Also included are new spells for magic-users who choose to specialize in the necromantic arts.
The book features a two-page introduction by Ed Greenwood. It explains that, while the book is set in the Forgotten Realms setting, it can be used in different fantasy campaign settings. The introduction gives details on undead in the Forgotten Realms, advice for a Dungeon Master (DM) to use undead in a campaign, alternatives to some of the more deadly powers of the undead, and information on non-evil types of undead.