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Loop jump

Figure skating element
Element name: Loop Jump
Alternative name: Rittberger Jump
Scoring abbreviation: Lo
Element type: Jump
Take-off edge: Back Outside
Landing edge: Back Outside
Inventor: Werner Rittberger

The Loop jump is a figure skating jump that takes off from a back outside edge and lands on the same backwards outside edge. For a jump with counterclockwise rotation, this is the right back outside edge. It is named from its similarity to the loop compulsory figure. The invention is widely credited to Werner Rittberger, and the jump is also known as the "Rittberger" in Europe. However, evidence exists that it may have been first done as early as the 1880s.

To do a loop jump, a skater typically does a 3 turn or mohawk turn onto a left back inside edge, then reaches into the circle on the right back outside edge while drawing the left foot (still on the ice) to cross in front of the right. The knees are deeply bent, so that it sometimes appears that the skater is almost in a sitting position. On the approach edge, the rotation is strongly checked with the shoulders facing into the circle. At takeoff, the skater lifts the left leg while simultaneously pushing off with the right; the rotational momentum for the jump comes from releasing the check of the shoulders and pressure on the edge, rather than by swinging the arms or free leg. The skater maintains the cross-legged position, known as a back spin position, in the air before landing after one or more rotations. Some skaters use a controversial two-footed takeoff technique where both feet are used to gain more spring, similar to one used for the Salchow jump.

The loop can also be done as a double or triple, with two or three rotations, respectively. Dick Button performed the first triple loop jump at the 1952 Winter Olympics. The first female skater known to be able to perform a triple loop was Gaby Seyfert in 1968. Yuzuru Hanyu (JPN) became the first skater in history to successfully land a quadruple loop in competition at the 2016 Autumn Classic International.

Since the loop takes off the edge that is used as the landing edge for most jumps, it is often seen as the second element of a jump combination. In this case, it is necessary for the skater to keep the free leg (the left leg for a counterclockwise rotator) and the same shoulder forward on the landing of the preceding jump, instead of bringing it backward in the normal check-out or for a toe loop jump. The timing for loop-based combinations is thus much quicker than toe-loop-based combinations.


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