G.I. Joe: Cobra Strike | |
---|---|
Publisher(s) | Parker Brothers |
Composer(s) | Kenichiro Fukui |
Platform(s) | Atari 2600 |
Release |
|
Genre(s) | Action |
G.I. Joe: A Real American Hero | |
---|---|
Developer(s) | Epyx |
Publisher(s) | Epyx |
Composer(s) | Kenichiro Fukui |
Platform(s) | Apple II, Commodore 64 |
Release | |
Genre(s) | action, shoot 'em up |
Mode(s) | Single-player, multiplayer |
Action Force | |
---|---|
Developer(s) | The Gang of Five |
Publisher(s) | Virgin Games |
Designer(s) | Martin Wheeler, Link Tomlin |
Composer(s) | Kenichiro Fukui |
Platform(s) | Sinclair Spectrum, Commodore 64, Amstrad CPC |
Release | 1987 |
Genre(s) | Puzzle, Shoot 'em up |
Mode(s) | Single-player |
G.I. Joe | |
---|---|
Developer(s) | KID |
Publisher(s) | Taxan |
Composer(s) | Kenichiro Fukui |
Platform(s) | Nintendo Entertainment System |
Release |
|
G.I. Joe: The Atlantis Factor | |
---|---|
Developer(s) | KID |
Publisher(s) | Capcom |
Composer(s) | Kenichiro Fukui |
Platform(s) | Nintendo Entertainment System |
Release |
|
G.I. Joe | |
---|---|
Developer(s) | Konami |
Publisher(s) | Konami |
Composer(s) | Takayuki Ogura Kenichiro Fukui |
Platform(s) | Arcade |
Release |
|
Genre(s) | shoot-'em-up |
Mode(s) | 1-4 Players |
G.I. Joe: The Rise of Cobra | |
---|---|
Developer(s) |
Double Helix Games (PS2/PS3/PSP/X360/Wii) Backbone Entertainment (DS) |
Publisher(s) | Electronic Arts |
Composer(s) | Kenichiro Fukui |
Engine | RenderWare |
Platform(s) | Nintendo DS,PlayStation 2, PlayStation 3, PlayStation Portable, Wii, Xbox 360,Mobile phone |
Release | August 4, 2009 |
Genre(s) | Action |
Throughout the existence of the G.I. Joe media franchise, there have been several video games released.
G.I. Joe: Cobra Strike is the title of a video game released for the Atari 2600 in 1983. The game was developed and published by Parker Brothers and involves three different types of gameplay. The game is loosely based on the G.I. Joe franchise of the same name.
A variant of the game was released as the Action Force video game in Europe. Based on the European version of G.I. Joe known as Action Force, the game was similarly published by Parker Brothers in the PAL format for European markets.
G.I. Joe: A Real American Hero is the title of a video game released for the Apple II and Commodore 64 in 1985. The game was developed and published by Epyx and involves two different types of gameplay. The game is loosely based on the G.I. Joe franchise of the same name. The gameplay consists man-to-man and vehicular combat.
1987 by Virgin Games for the Commodore 64, Amstrad CPC and Sinclair Spectrum.
G.I. Joe is a 1991 run and gun game published by Taxan for the Nintendo Entertainment System based on the toyline of the same name. The game was produced by Ken Lobb and developed by the same Japanese team that later formed KID. It was followed by a single sequel titled G.I. Joe: The Atlantis Factor released the following year.