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Leisure Suit Larry 2

Leisure Suit Larry Goes Looking for Love (in Several Wrong Places)
Leisure Suit Larry 2.png
Amiga cover art for Leisure Suit Larry Goes Looking for Love (in Several Wrong Places)
Developer(s) Sierra On-Line
Publisher(s) Sierra On-Line
Distributor(s) Activision
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Director(s) Al Lowe
Producer(s) Al Lowe
Programmer(s) Al Lowe
Artist(s) William Skirvin
Bonnie Borucki
Douglas Herring
Writer(s) Al Lowe
Composer(s) Al Lowe
Series Leisure Suit Larry
Engine SCI0
Platform(s) MS-DOS, Amiga, Atari ST
Release October 1988
Genre(s) Adventure game
Mode(s) Single-player

Leisure Suit Larry Goes Looking for Love (in Several Wrong Places) is the second game in the Leisure Suit Larry series of graphical adventure games, designed by Al Lowe and published by Sierra On-Line in 1988. Like its predecessor, Leisure Suit Larry in the Land of the Lounge Lizards, it was developed for multiple platforms, including MS-DOS, Atari ST and Amiga. It utilizes Sierra's Creative Interpreter (SCI0) engine, featuring 16-color EGA graphics and a mouse-based interface for movement. The story continues the exploits of Larry Laffer, who becomes stranded on a tropical island during an ill-fated vacation.

Unlike the original Leisure Suit Larry in the Land of the Lounge Lizards, the game follows a linear story progression similar to Sierra's other adventure games, particularly later entries in the King's Quest series. The player character's movements are controlled via the cursor keys, the mouse or even the joystick, although a text parser is still used for all other actions. Rather than navigating through a single city, the player character is guided through a variety of puzzles and mazes. Players must take care in acquiring certain items over the course of the journey, lest they be stymied by an inescapable trap. Though there is no visible time limit, a number of pre-scripted events require players to act quickly in order to reach the next sequence.


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