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Lateral thinking puzzle


Situation puzzles are often referred to as lateral thinking puzzles or "yes/no" puzzles.

Situation puzzles are usually played in a group, with one person hosting the puzzle and the others asking questions which can only be answered with a "yes" or "no" answer. Depending upon the settings and level of difficulty, other answers, hints or simple explanations of why the answer is yes or no, may be considered acceptable. The puzzle is solved when one of the players is able to recite the narrative the host had in mind, in particular explaining whatever aspect of the initial scenario was puzzling.

These puzzles are inexact and many puzzle statements have more than one possible fitting answer. The goal however is to find out the story as the host has it in mind. Critical thinking and reading, logical thinking, as well as lateral thinking may all be required to solve a situation puzzle. The term lateral thinking was coined by Edward De Bono to denote a creative problem-solving style that involves looking at the given situation from unexpected angles, and is typically necessary to the solution of situation puzzles.

The term "lateral-thinking puzzle" was popularised by Paul Sloane in his 1992 book Lateral Thinking Puzzlers.

One situation puzzle would be:

A man walks into a bar, and asks the bartender for a drink of water. The bartender pulls out a gun, points it at the man, and cocks it. The man pauses, before saying "Thank you" and leaving. What happened?

The question-and-answer segment might go something like this.

Eventually the questions lead up to the conclusion that the man had the hiccups, and that his reason for requesting a drink of water was not to quench his thirst but to cure his hiccups. The bartender realized this and chose instead to cure the hiccups by frightening the man with the gun. Once the man realized that his hiccups were gone, he no longer needed a drink of water, gratefully thanked the bartender, and left.


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