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Lankhmar – City of Adventure

Lankhmar – City of Adventure
TSR9162 Lankhmar City Of Adventure.jpg
Author Bruce Nesmith, Douglas Niles, and Ken Rolston
Genre Role-playing game
Publisher TSR
Publication date
1985

Lankhmar – City of Adventure is an accessory for the Dungeons & Dragons fantasy role-playing game, first published by TSR in 1985.

The two booklet set describes Nehwon and the city of Lankhmar, from Fritz Leiber's Fafhrd and the Grey Mouser series. It includes information on the city's districts, factions and guilds, characters, and the gods and monsters of Nehwon, as well as encounter tables and adventure ideas.

The larger book begins by detailing summaries of the Fafhrd and the Grey Mouser stories, and provides comments on the stories' potential for further adventures. Next is a district-by-district breakdown of Lankhmar, with detailed maps that mark and describe 99 locations, as well as record sheets for the Dungeon Master's (DM's) campaign notes. Another annotated map details the world of Nehwon, followed by descriptions of almost 100 non-player characters (NPCs), including statistics for Fafhrd and the Grey Mouser in Legends & Lore format; the gods and monsters of Nehwon are also presented, adding to those already appearing in Legends & Lore.

The book goes on to describe the workings of the city, including details on its political factions, guilds, and religions, as well as a chapter on adventuring in Lankhmar with rules on haggling, bribery, the legal system, and Social Levels. There is also a section on generating new NPCs and buildings, which includes sample building plans. The book also includes a series of conversion rules for fitting the setting into the AD&D game system. There is a series of set-piece encounters for providing random incidents, or even starting points for adventures, as well as a scenario for 9th-12th level adventurers titled "The Karvian Elephant".

The color map includes a number of areas in grey, which the DM can design. The map of Lankhmar depicts a crowded city with roads and alleys winding around the houses; in the middle of each city block is a large blank area that represents the narrow backstreets of Lankhmar, those areas about which the casual passer-by knows nothing. It is only after leaving the main streets and venturing into the inner areas of Lankhmar that these areas become known to the player characters (PCs).


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