Kingdom Hearts III | |
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Developer(s) | Square Enix 1st Production Department |
Publisher(s) | Square Enix |
Distributor(s) | Disney Interactive Studios |
Director(s) |
Tetsuya Nomura Tai Yasue |
Producer(s) | Rie Nishi |
Composer(s) | Yoko Shimomura |
Series | Kingdom Hearts |
Engine | Unreal Engine 4 |
Platform(s) | PlayStation 4, Xbox One |
Genre(s) | Action role-playing |
Kingdom Hearts III is an upcoming action role-playing game developed and published by Square Enix for the PlayStation 4 and Xbox One. It is the twelfth installment in the Kingdom Hearts series, sequel to Kingdom Hearts II, and the final chapter in the Dark Seeker saga. Set after the events of Kingdom Hearts 3D: Dream Drop Distance, returning protagonist Sora is joined by Donald Duck, Goofy, King Mickey and Riku in their search for the seven guardians of light and the "Key to Return Hearts" as they attempt to thwart Master Xehanort's plan to bring about a second Keyblade War. Their journey has them cross path with characters, and visit worlds, based on Disney properties and Final Fantasy.
Concepts for the game began as early as 2006, after the release of Kingdom Hearts II: Final Mix in Japan, with the game not officially confirmed to be in development until E3 2013, after years of rumors and speculation. Kingdom Hearts III sees many returning gameplay features from the series, while introducing new "Attraction Flow" attacks that incorporate Disney Parks attractions. The game also is the first in the series to utilize Unreal Engine 4.
Gameplay in Kingdom Hearts III is similar to its predecessors, with director Tetsuya Nomura stating that the combat would be along the lines of the system seen in Kingdom Hearts II, with an evolution similar to what was seen from Kingdom Hearts to Kingdom Hearts II, and closely tied to the gameplay in Kingdom Hearts 3D: Dream Drop Distance. He also revealed that the handheld games' combat was a place he could experiment and try new things, and that some of the well received additions may appear in Kingdom Hearts III. "Drive Forms" also return from Kingdom Hearts II, with new forms including Guard Form, in which the Keyblade is transformed into a shield, and an unnamed form, where the Keyblade changes into a hammer.Sora returns as the main playable character, with other characters being considered such as King Mickey, if it fits in the context of the game, with multiplayer elements also being considered. Sora faces Heartless and Nobodies in the game.