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King's Quest I VGA

King's Quest I: Quest for the Crown VGA
King's Quest I VGA.jpg
Developer(s) AGD Interactive (formerly Tierra Entertainment)/Himalaya Studios
Series King's Quest (unofficial)
Engine Adventure Game Studio
Platform(s) Microsoft Windows, Macintosh
Release 2001/2009 (Enhanced Edition)
Genre(s) Adventure

King's Quest I: Quest for the Crown VGA by AGD Interactive (formerly Tierra) is an unofficial 2001/2009 direct remake of the 1990 King's Quest I: Quest for the Crown SCI remake. It includes improved VGA graphics, sound, and full voice over cast. It would later go onto inspire two sequel remakes set in AGDI's version of the KQ universe, and other aspiring fan developers.

The land of Daventry is dying, decaying and crumbling. Edward has lost the three magic treasures that once protected the land. With no heir, all he can do is wait the inevitable destruction of his land. His last hope is his loyal knight Sir Graham. Sensing his final breath is soon, he sends for his knight, offering him the kingdom if he is able to find the three treasures and return before his death.

Originally was co-developed alongside of Tierra's development of a King's Quest parody known as Royal Quest I: Retrieving Lost Shit.Royal Quest was later cancelled.

In 2001, the group AGD Interactive (then known as Tierra Entertainment) released an unofficial remake based on Sierra's 1990 version of King's Quest I: Quest for the Crown, updating the graphics to use VGA colors, dropping the parser in favor of an interface that mimics that of King's Quest V and VI, as well as adding full speech for all characters of the game. The latter is especially noteworthy in that even though it is an unofficial, fan-made project, the game's protagonist Sir Graham is voiced by Josh Mandel, who also spoke the part in Sierra's official CD-ROM full-speech versions of King's Quest V and VI. In 2003 they released version 3.0, which added translation pack support, bug fixes, optimized music and speech packs. This version of the game used modified artwork with elements fripped from various adventure games including Quest for Glory V, and Quest for Glory IV, combined with the artwork from KQ1SCI.

In January 2009, AGD Interactive released version 4.0 of the game, under the fan license from Vivendi Universal. The graphics, animations and voice-acting was redone and improved dramatically, including corrections to a long list of problems compiled from fan feedback. This version also added voice overs for the narration.

All versions of the game sticks largely to KQ1SCI version, with a few minor changes to the script, and art design. There are a few reinterpretations of the characters such as the Gnome, Dwarf and Troll. Some of these reinterpreted characters later reappeared in later games in AGDI's reimagined KQ trilogy including King's Quest II: Romancing the Stones (the Dwarf), and King's Quest III Redux (the Gnome) but with expanded roles.


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