Just Dance 2014 | |
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the Wii version of the game
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Developer(s) |
Ubisoft Paris Ubisoft Milan Ubisoft Reflections Ubisoft Romania Ubisoft Pune Ubisoft Montpellier Ubisoft Barcelona |
Publisher(s) | Ubisoft |
Distributor(s) | Ubisoft |
Producer(s) | Ubisoft |
Series | Just Dance |
Platform(s) | PlayStation 3, PlayStation 4, Wii, Wii U, Xbox 360, Xbox One |
Release |
PlayStation 3, Wii, Wii U, and Xbox 360 PlayStation 4 Xbox One |
Genre(s) | Music game |
Mode(s) | Single-player |
Just Dance 2014 is a dance video game developed by Ubisoft Paris, in collaboration with Ubisoft Milan, Ubisoft Reflections, Ubisoft Bucharest, Ubisoft Pune and Ubisoft Montpellier. The fifth main installment in the franchise, it was officially announced at Ubisoft's E3 2013 press event, and released for PlayStation 3, Xbox 360, Wii, and Wii U on 9 October 2013, and for PlayStation 4 and Xbox One as launch titles on 15 November and 22 November 2013 respectively. A sequel, Just Dance 2015 was released in October 2014.
The game introduced several new features to the franchise, including expanded second screen support for Wii U and Xbox platforms, the ability to record and share video clips of gameplay on supported platforms, and online multiplayer through the "World Dance Floor" mode.
As in previous instalments, players must mimic the routine of an on-screen dancer to a chosen song, scoring points based on their accuracy.
Selected songs now feature "On Stage" modes—routines in which one player dances in a lead role while others perform as backup dancers. The PlayStation 4 and Xbox One versions also include routines that can be played by up to six players at once. The "AutoDance" feature allows users to record footage of their gameplay, which can then be uploaded to the Just Dance website or shared on social networks. If a microphone is available, players can also earn bonus "Mojo" points for singing along with the song.
Online multiplayer was added by means of a ghost data system, as well a new mode known as "World Dance Floor"—in which players compete against others simultaneously on the same song in a massively multiplayer setting. Players can join in at any time, compare their performance against other players during and after each song, and increase their level by playing more often. Occasionally, players can vote to decide on the next song.