Jurassic Park Arcade | |
---|---|
Developer(s) | Raw Thrills |
Distributor(s) | Betson Enterprises Universal Studios |
Programmer(s) | John Scott |
Artist(s) | Nate Vanderkamp |
Series | Jurassic Park |
Platform(s) | Arcade game |
Release |
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Genre(s) | Rail shooter |
Mode(s) | Single-player, multiplayer |
Cabinet | Sit-down |
Jurassic Park Arcade is a 2015 light gun arcade game developed by Raw Thrills. The game is based on the first three films of the Jurassic Park series.
Jurassic Park Arcade is played across nine levels, set at the Jurassic Park theme park on the fictional island of Isla Nublar. A security team has been sent to retrieve one dinosaur from each species located on the island, which is becoming unstable due to an erupting volcano. Five weapons are available to the player throughout the game. Three boss enemies must be defeated throughout the game: Spinosaurus, Triceratops, and Tyrannosaurus. Other creatures appear as minor enemies throughout the game: Pteranodon, Velociraptor, Utahraptor, Dilophosaurus, Microraptor, Stegosaurus, Compsognathus, Brachiosaurus, and Allosaurus.
Development began in 2011, and lasted more than three years, costing $4 million. The development team studied previous Jurassic Park games and various iconic scenes from the first three films in the series. The developers received an original Jurassic Park arcade cabinet based on the first film, which inspired them to implement that game's fast-moving action into Jurassic Park Arcade. The developers chose to set the game on Isla Nublar, the location of the first film, rather than Isla Sorna, to include iconic locations from the first film. Unlike the films, which primarily involved dinosaurs escaping, the developers wanted to present a story in which the player must capture the free-roaming dinosaurs.