Jurassic Park | |
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North American cover art
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Developer(s) | Ocean |
Publisher(s) | Ocean |
Composer(s) | Jonathan Dunn |
Series | Jurassic Park |
Platform(s) | NES |
Release | |
Genre(s) |
Action Adventure Science fiction |
Mode(s) | Single-player |
Jurassic Park is a 1993 video game based on the film and novel of the same name. It was developed and published by Ocean Software and released for the Nintendo Entertainment System (NES). Ocean also released Jurassic Park on the handheld Game Boy console. The Game Boy version is a port of the NES version.
The object of the game is to survive in Jurassic Park, a theme park and zoo where dinosaurs have escaped from containment.
Much like the movie and novel which it is based on, Dr. Alan Grant is trapped at Jurassic Park located on Isla Nublar. The park's power has been cut out because of a computer malfunction, and the dinosaurs are roaming free. Grant must complete a series of missions that will eventually lead to him escaping the island without being killed by the dinosaurs. Grant must also rescue Lex and Tim, the grandchildren of the park's owner, John Hammond.
The game is a top-down shooter. As Alan Grant, the player must complete six levels with objectives ranging from rescuing Hammond's grandchildren, destroying Velociraptor nests, turning the power back on and so forth.
Each level consists of a varying number of stages where the player must collect a certain amount of dinosaur eggs and access cards to advance further into the level. The player must battle a varying amount of dinosaur foes such as Velociraptor, Dilophosaurus, and Compsognathus. Tyrannosaurus rex is also encountered as an end boss in a couple of levels. Dinosaurs such as the T. rex cannot be killed by the player, only avoided. Common dinosaurs can be killed by using guns, which are scattered throughout each level.
There are also "mystery boxes" scattered throughout the game, which have ranging effects. Some will give the player additional health, temporary invincibility or an extra life. However, some will power down the player's energy or take away a life. The game gives the player three lives and four continues. The game's ending consists of the player walking around a small stage filled with the game developers names and an exit where the player can end the game.