*** Welcome to piglix ***

Java AWT Native Interface


Java AWT Native Interface is an interface for the Java programming language that enables rendering libraries compiled to native code to draw directly to a Java Abstract Window Toolkit (AWT) Canvas object drawing surface.

The Java Native Interface (JNI) enabled developers to add platform-dependent functionality to Java applications. The JNI enables developers to add time-critical operations like mathematical calculations and 3D rendering. Previously, native 3D rendering was a problem because the native code didn't have access to the graphic context. The AWT Native Interface is designed to give developers access to an AWT Canvas for direct drawing by native code. In fact, the Java 3D API extension to the standard Java SE JDK relies heavily on the AWT Native Interface to render 3D objects in Java. The AWT Native Interface is very similar to the JNI, and, the steps are, in fact, the same as those of the JNI. See the Java Native Interface article for an explanation of the JNI techniques employed by the AWT Native Interface.

The AWT Native Interface was added to the Java platform with the J2SE 1.3 ("Kestrel") version.

See the Java Native Interface article for an explanation of the native keyword and the loadLibrary() method. A paint() method will be simply invoked when the AWT event dispatching thread "repaints" the screen.


...
Wikipedia

...