Interstellar Marines | |
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Interstellar Marines logo
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Developer(s) | Zero Point Software |
Publisher(s) | Zero Point Software |
Director(s) | Kim Haar Jørgensen |
Producer(s) | Paul Allen |
Writer(s) | Kim Haar Jørgensen, Jacob Smith (story) |
Composer(s) | Nicolai Grønborg |
Engine | Unity 5 |
Platform(s) | Microsoft Windows, OS X, Linux |
Release date(s) | July 2, 2013 (Early Access) |
Genre(s) | First-person shooter, Action role-playing, Tactical shooter |
Mode(s) | Single-player, Co-op, Multiplayer |
Interstellar Marines is a science fiction first-person shooter video game being developed by indie studio Zero Point Software. It was added to Steam Greenlight on 3 September 2012 and later released on Steam Early Access on July 2, 2013. Updates are generally released every six to eight weeks with some larger sprints.
Interstellar Marines is being developed in four acts, formerly planned as individual titles. The first act, codenamed "Prologue", is currently in development and takes place in a future military training facility that will stage multiplayer, single-player, and cooperative training scenarios. Multiplayer was the first feature of Prologue to be built, doubling as both a tech foundation for future co-op missions and as a playable Early Access release on Steam. The first co-op mission, titled The NeuroGen Incident, was released on September 26 which built much of the technology needed for future co-op campaigns.
The three acts after Prologue, collectively titled the "Trilogy", will be narrative-driven campaigns spanning a continuous story arc set in "a realistic and unpredictable future where first contact with another sentient species is slowly becoming reality." The campaigns will support single-player and up to four players in drop-in/drop-out co-op. Zero Point Software claims that their co-op campaign will feature tactical gameplay, role-playing elements, open-ended level design, and a compelling sci-fi storyline. It claims to pay homage to old-school tactical first person shooters like Rainbow Six 3: Raven Shield and cites System Shock 2 and Deus Ex for their action RPG elements and open-ended levels and well as Half-Life for its first person narrative-driven storytelling.
At release Interstellar Marines is set to feature:
As of Update 10 gameplay is multiplayer and revolves around the Team Domination game mode, which was introduced in Update 6. Team Domination is a dynamic game mode where teams have to control a zone within the map. The zone moves on a regular basis during the match, forcing both teams to use different parts of the level. On some maps, such as Elevation and Colony, various parts of the map also move during the game. A crouch and cover system for tactical movement which was introduced in Update 10. The crouch also includes a "peek" so players can look over the cover they are hiding behind. This has taken the game closer to its stated goal of being a tactical shooter.