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Insex


Insex was one of the biggest BDSM pornographic websites on the Internet and arguably the most extreme American pornographic production featuring female submissives. It was also a leading innovator in both live video streaming, pioneering the concept before broadband Internet access existed, and in the depiction of BDSM practices on the Internet. It existed from 1997 to 2005 and was run by "Intersec Interactive Inc.", a company owned by the website's creator, Brent Scott, former Carnegie Mellon professor, known as "pd". Insex developed a cult following among BDSM enthusiasts due to its uncommonly severe and realistic depiction of sadomasochistic practices. It was also known for its interactive "Live Feeds" which allowed members to make direct suggestions and requests. In late 2006, Insex ended the production of original material, citing increased pressure from conservatives within the U.S. Justice Department.

Insex.com offered primarily two forms of content, "Live Feeds" which could be watched through a live video stream and actively influenced in a simultaneous chat especially IRC between viewers and the website operator, and conventionally shot videos that were the basis of regular updates. Most of the live feeds were later edited and presented as downloadable videos. Additionally, Insex offered so-called "Tests", compiled videos of women who had explored BDSM play at the hands of a professional producer and then decided not to return after a first test shoot. The website also provided a message board for paying members that was frequented by the staff and several of the more prominent models.

The videos were presented in RealVideo format, in the beginning with bitrates of 225 kbit/s, and later up to 450 kbit/s. Commonly, the updates were between 30 and 90 minutes in length, while the live feeds usually lasted several hours. On some occasions, models were online in BDSM live events for as long as 48 hours continuously. During such long sessions models had rest breaks, in which they could answer questions from viewers that were relayed from the message board or chat room. Starting in 2003, videos were occasionally shot in 16:9 widescreen aspect ratio with partly more artistic camera work.


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