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Dragonlance locations are locations in the fictional Dragonlance universe, including cities, towns, castles and villages all found in the world of Krynn. Krynn is divided into five main continents: Ansalon, The Dragon Isles, Ithin'carthia, Taladas, and Adlatum, as well as the subterranean continent of Chorane.

Ansalon is a continent on Krynn. Most of the books and stories in the Dragonlance series take place in Ansalon. It is in the southern hemisphere, abutting Icereach, the southern glacial continent equivalent to Antarctica. Ansalon was used as the main setting of theDL series of adventure modules. The continent of Ansalon is approximately 1,300 miles from east to west, and 900 north to south. Ansalon with a number of its features is also featured as one of the domains in the multi-player computer game Genesis LPMud.

Abanasinia is a nation composed of several towns, such as Solace, Haven, and Gateway as well as barbarian and hill dwarf settlements. Solace is a very important city, having housed refugees after the great Dragon Highlords invaded Ansalon. The Majere family resides here. Darken Wood, a forest filled with undead, is also here. Abanasinia has dwarven nations and Qualinesti to the south, swamps and New Sea on the east and the Straits of Schallsea to the north. It remains on good terms with all of these nations.

Ankatavaka is a town on the west coast of Abanasinia, formerly part of the Empire of Ergoth. When Ergoth split from the mainland in the Cataclysm, it was left behind. It was governed by Seekers until the restoration of the old faith, when the priests converted back to the old gods. The town is still ruled by the priesthood.

A mysterious woods located northwest of Solace, Darken Wood is populated by seven centaur clans, the Forestmaster (a unicorn which protects the forest), and undead warriors who betrayed the Forestmaster in the past and are doomed to protect the forest forever as a punishment. Giant owls are native to this region. This Forest was also home to the notorious evil Wizard Gadar, a powerful Necromancer. His small tower was a bastion of evil.

After the Chaos War, spawn of Chaos captured the Forestmaster and began corrupting the forest. With the help of Caramon and Dezra Majere, the spawn were defeated, although all but two clans of centaurs disappeared.


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