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Influence diagram


An ' ('ID) (also called a relevance diagram, decision diagram or a decision network) is a compact graphical and mathematical representation of a decision situation. It is a generalization of a Bayesian network, in which not only probabilistic inference problems but also decision making problems (following the maximum expected utility criterion) can be modeled and solved.

ID was first developed in the mid-1970s by decision analysts with an intuitive semantic that is easy to understand. It is now adopted widely and becoming an alternative to the decision tree which typically suffers from exponential growth in number of branches with each variable modeled. ID is directly applicable in team decision analysis, since it allows incomplete sharing of information among team members to be modeled and solved explicitly. Extensions of ID also find their use in game theory as an alternative representation of the game tree.

An ID is a directed acyclic graph with three types (plus one subtype) of node and three types of arc (or arrow) between nodes.

Nodes:

Arcs:

Given a properly structured ID:

Alternative, information, and preference are termed decision basis in decision analysis, they represent three required components of any valid decision situation.

Formally, the semantic of influence diagram is based on sequential construction of nodes and arcs, which implies a specification of all conditional independencies in the diagram. The specification is defined by the -separation criterion of Bayesian network. According to this semantic, every node is probabilistically independent on its non-successor nodes given the outcome of its immediate predecessor nodes. Likewise, a missing arc between non-value node and non-value node implies that there exists a set of non-value nodes , e.g., the parents of , that renders independent of given the outcome of the nodes in .


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