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Illustrating


An illustration is a decoration, interpretation or visual explanation of a text, concept or process, designed for integration in published media, such as posters, flyers, magazines, books, teaching materials, animations, video games and films.

The origin of the word “illustration” is late Middle English (in the sense ‘illumination; spiritual or intellectual enlightenment’): via Old French from Latin illustratio(n- ), from the verb illustrate.

Contemporary illustration uses a wide range of styles and techniques, including drawing, painting, printmaking, collage, montage, digital design, multimedia, 3D modelling. Most illustrators work on a freelance basis.

Depending on the purpose, illustration may be expressive, stylised, realistic or highly technical.

Specialist areas include:

Technical and scientific illustration communicates information of a technical or scientific nature. This may include exploded views, cutaways, fly-throughs, reconstructions, instructional images, component designs, diagrams. The aim is "to generate expressive images that effectively convey certain information via the visual channel to the human observer"

Technical and scientific illustration is generally designed to describe or explain subjects to a nontechnical audience, so must provide "an overall impression of what an object is or does, to enhance the viewer's interest and understanding".

In contemporary illustration practice, 2D and 3D software is often used to create accurate representations that can be updated easily, and reused in a variety of contexts.

In the art world, illustration has at times been considered of less importance than graphic design and fine art.

Today, however, due in part to the growth of graphic novel and video game industries, as well as increased use of illustration in magazines and other publications, illustration is now becoming a valued art form, capable of engaging a global market.


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