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Hungry Horace

Horace
WilliamTangsHorace.jpg
Horace (as depicted on the Hungry Horace cover)
Genres Maze
Action
Platform
Developers Beam Software
Publishers Sinclair Research
Melbourne House
Creators William Tang
Platforms ZX Spectrum
Commodore 64
Dragon 32/64
Timex Sinclair 2068
Platform of origin ZX Spectrum

The Horace video game series was created in the 1980s by William Tang for Beam Software. The series comprised Hungry Horace, Horace Goes Skiing and Horace and the Spiders.

Hungry Horace and Horace and the Spiders were two of the few ZX Spectrum games also available in ROM format for use with the Interface 2.

The original Horace game, Hungry Horace was written as a simple Pac-Man clone, published in 1982. In it, Horace must gather food from around a park and move onto the next section while avoiding park guards. It is possible for him to collect a bell to panic the guards and render them vulnerable, like the power pills in Pac-Man. This title was available on the ZX Spectrum, Commodore 64 and Dragon 32. The ZX Spectrum original was marketed and distributed by Sinclair themselves, the Commodore 64 and Dragon 32 versions by Melbourne House.

The Commodore 64 version also included a level editor which allowed the game owner to create, edit and save to cassette tape their own levels of the game. These could be shared with other owners of the game.

A DOS-hosted level editor was written for the ZX Spectrum version in 2009.

In 1982 Tang also produced Horace Goes Skiing, in which Horace must cross a dangerous road teeming with traffic, à la Frogger, to rent out a pair of skis, then get back over the road and successfully navigate a ski course.

This title is not a true sequel, as it does not follow on from an original story and is only similar in that it features the same character. Like Hungry Horace, this title was available on the ZX Spectrum, Commodore 64, and Dragon 32. As before, Sinclair distributed the Spectrum version, Melbourne House the Commodore 64 and Dragon 32 versions. In 2017, the game placed on Eurogamer's "10 games that defined the ZX Spectrum" list.

In 1983, Tang produced the third title in the series, Horace and the Spiders. This was primarily a platform game with the Horace sprite retained from the first two games. The first level sees Horace climbing a hill while jumping over spiders. The second level involves crossing a bridge by swinging on spider threads. The third level is the final confrontation with the spiders – he must create holes in the web, luring the spiders into the holes to fix them and consequently jumping on them.


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