HeroQuest logo
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Designer(s) | Stephen Baker |
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Publisher(s) |
Milton Bradley Games Workshop |
Players | 2 to 5 |
Age range | 10 and upwards |
Playing time | ca. 90 minutes |
Random chance | Dice rolling |
HeroQuest, sometimes also written as Hero Quest, is an adventure board game created by Milton Bradley in conjunction with the British company Games Workshop the game was based loosely around archetypes of fantasy role-playing games: the game itself was actually a game system, allowing the gamemaster (called "Morcar" in the original British version and most localizations, but "Zargon" in the United States and Canada) to create dungeons of their own design using the provided game board, tiles, furnishings and monsters.
Several expansions were released, each adding new tiles, artifacts and new monsters to the core system.
Games Workshop worked with Milton Bradley to produce HeroQuest (1989) – an adventure game where the players cooperated against a single adversarial Games Master.HeroQuest was created by Stephen Baker, who worked for the UK division of Milton Bradley (MB). The game was released in Britain, Europe and Australia around 1989. It was released in America and Canada in 1990 in a slightly different version. In 1992, HeroQuest won the Origins Award for "Best Graphic Presentation of a Boardgame of 1991".
The game consisted of a board and a number of individual miniatures and items. The protagonists were 4 heroes ("Barbarian", "Dwarf", "Elf" and "Wizard") who faced a selection of monsters: Orcs, Goblins, Fimir, Chaos Warriors, a Chaos Warlock/witch Lord (which represented many of the named characters for the various quests), a Gargoyle and a number of Undead—skeletons, zombies and mummies.
Many expansions for the game were published, starting with Kellar's Keep, released in Europe and Australasia in 1989, and The United States & Canada in 1991. Kellar's Keep added new quests, new items and artifacts and a further batch of monster figures – more Orcs, Goblins and Fimir. Released shortly in the same years was Return of the Witch Lord which extended the undead with more skeletons, mummies and zombies.