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Harpers (Forgotten Realms)


The Harpers are a fictional and semi-secret organization in the Forgotten Realms campaign setting of the role playing game Dungeons & Dragons.

The organization was created near the founding of Myth Drannor by elven elders, generals, and priests, and led by an elven mage named "Lady Steel" (and advised by a young Elminster.) Over time, and after the fall of Myth Drannor, this organization evolved into a new group, founded by Elminster and other influential and powerful individuals, with support from many freedom loving and good-aligned deities and churches (although the churches don't always agree with Harper aims, the deities themselves do.) The deities who sponsored the Harpers are; Deneir, Eldath, Liira, Mielikki, Milil, Mystra, Oghma, Selune, Silvanus, Tymora, and The entire Seldarine. Most of the Seven Sisters, especially Storm Silverhand, are dedicated Harpers.

Pushing for Balance as well as what is right, they oppose all evil organizations such as the Zhentarim and the Red Wizards of Thay. The Harpers strive for many small, allied kingdoms, keeping rulers close to their people and too occupied with actively helping their subjects to be concerned with making war and conquering their neighbors. They are also concerned with maintaining a balance between nature and civilization, keeping woodlands and other natural areas safe from too much destruction, and with preserving all knowledge and learning, especially history, music and art. They recruit a variety of people, but the majority tend to be human, elven, and half-elven rangers and bards (people who are free to roam around a lot); there are more female than male Harpers. Harper members are recognizable by their magically imbued silver pins, which grant various magical protections (such as immunity to electricity, and to magic missiles.)


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