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Hang (instrument)

Hang
Panart-freies-integrales-hang.jpg
Free Integral Hang (2010)
Percussion instrument
Hornbostel–Sachs classification 111.24
(Percussion vessels)
Inventor(s) Felix Rohner, Sabina Schärer
Developed 2000
Builders
Felix Rohner, Sabina Schärer

The Hang (German pronunciation: [haŋ], plural form: Hanghang) is a musical instrument in the idiophone class created by Felix Rohner and Sabina Schärer in Bern, Switzerland. The name of their company is PANArt Hangbau AG. The Hang is sometimes referred to as a hang drum, but the inventors consider this a misnomer and strongly discourage its use.

The instrument is constructed from two half-shells of deep drawn, nitrided steel sheet glued together at the rim leaving the inside hollow and creating a distinct 'UFO shape'. The top ("Ding") side has a center 'note' hammered into it and seven or eight 'tone fields' hammered around the center. The bottom ("Gu") is a plain surface that has a rolled hole in the center with a tuned note that can be created when the rim is struck.

The Hang uses some of the same basic physical principles as a steelpan, but modified in such a way as to act as a Helmholtz resonator. The creation of the Hang was the result of many years of research on the steelpan and other instruments. The inventors of the Hang have continued to refine the shape and materials and have produced several variations over the years.

The name Hang comes from the Bernese German word for hand. It is a registered trademark and property of PANArt Hangbau AG.

The Hang is typically played resting on the player's lap. The Hang is generally played with the hands and fingers instead of mallets. This lighter means of playing produces an overtone-rich sound that could be considered 'softer' and 'warmer' than the 'bright' sound of a mallet based traditional steelpan.

The top (Ding) side of the Hang, depending on how it is played, can sound like a harp, bells, or harmonically tuned steelpans. The notes are laid out in a cross pattern in the 'tone circle' from low to high so that with a specific orientation of the Hang, the player can ascend or descend the 'scale' by alternating using the left and right hands to strike the 'tone fields'. Each tone field has multiple overtones oriented specifically in the flattened field with a dome at the center. Typically there is a fundamental tone, an overtone tuned to an octave above that fundamental, and an additional overtone a fifth above that octave (twelfth/tritave). The orientation is fairly consistent across the fields on each Hang so that the overtones can be highlighted, muted, or extracted based on how and where the player strikes the tone field.


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Wikipedia

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