*** Welcome to piglix ***

Hammer of the Gods (video game)

Hammer of the Gods
Developer(s) Holistic Design, Inc.
Publisher(s) New World Computing, Inc.
Platform(s) DOS
Release
  • NA: 1994
Genre(s) Turn-based strategy, 4X
Mode(s) Single-player
Multiplayer
PBEM
Review scores
Publication Score
CGW 3.5/5 stars
Dragon 4/5 stars (Jay)
3/5 stars (Dee)

Hammer of the Gods is a 1994 turn-based strategy computer game developed by Holistic Design and published by New World Computing for DOS. The events of the game take place in viking age Europe, with a Norse fantasy setting. Hammer of the Gods is one of the games that spawned the creation of the Heroes of Might and Magic strategy series.

Hammer of the Gods is an empire-building game with a focus on military strategy. The goal of the game is to build an empire through expansionism while completing a set of goals that are specified by the gods of Norse mythology. The game is won when a player completes the quest of Odin, the highest god in the Norse pantheon. Upon starting the game, each player chooses to control one of four races: human, elf, troll, or dwarf. Each race has unique characteristics for military units, and each is presented with a different hierarchy of gods which set different goals to meet. When the player meets each of these goals, the gods will present the player with a reward at the end of that turn. These rewards vary in nature, and can include powerful military units, magical flying ships for fast transportation, or higher income from conquered towns, to name a few examples.

Before beginning the game, the player chooses one of two world map layouts. One choice is to play on a representation of Europe during the Viking golden age beginning in 700AD. The other choice is a computer-generated map, which will be different for each campaign started. Each player starts the game with control of one town, and must explore the world to conquer new towns for income and military security.

In addition to military conquest, each player can delegate diplomacy between his own empire and that of the other players. Each player's relations are labelled as peaceful, neutral, or at a state of war. Trade can be initiated between empires with neutral or peaceful relations.


...
Wikipedia

...