Halo 4 Original Soundtrack | |||||
---|---|---|---|---|---|
Soundtrack album by Neil Davidge | |||||
Released | October 19, 2012 (Vol. 1) April 8, 2013 (Vol. 2) |
||||
Studio | Abbey Road Studios and Angel Studios in London; Newman Scoring Stage in Los Angeles | ||||
Genre | Video game soundtrack | ||||
Length |
77:56 (Vol. 1) 81:44 (Vol. 2) |
||||
Label | 7Hz Productions | ||||
Producer | Neil Davidge | ||||
Neil Davidge chronology | |||||
|
Professional ratings | |
---|---|
Review scores | |
Source | Rating |
Allmusic |
The Halo 4 Original Soundtrack is the official soundtrack to the first-person shooter video game Halo 4, developed by 343 Industries and published by Microsoft Studios. British record producer Neil Davidge was Halo 4's main composer and producer. The soundtrack was released on October 19, 2012 in Australia and New Zealand, and October 22 everywhere else. A second volume containing more of the score was released digitally on April 8, 2013.
Davidge was a Halo fan who was honored to have the chance to write music for the games. Drawing inspiration from the game's concept art and other visuals, he began writing music for the game in December 2010. Davidge described his music as an evolution of previous Halo music, designed to accompany the new style of the universe.
Critical reception to Halo 4's music and the soundtrack was generally positive. However the absence of the iconic theme from the original Halo trilogy, without the establishment of a new one, received polarised views from players. The album debuted the No. 50 on the Billboard 200 chart in the United States, making it the highest-charting game soundtrack ever.
The majority of previous Halo soundtracks had been composed by Martin O'Donnell, Michael Salvatori, and the Bungie audio team; Stephen Rippy composed the music for the spinoff game Halo Wars. Davidge is best known for his work as a co-writer and producer for Massive Attack, and has also composed the scores for a number of films.
Halo 4 audio director Sotaro Tojima began looking for the game's composer in 2010. "I had a vision for the overall Halo 4 music production that I think of as 'Digital and Organic'," he wrote—"something very much inspired by the game script." This vision led him to explore electronica and dance music to find his chosen sound. Tojima decided on Davidge after a year's search. 343 Industries officially named Davidge as Halo 4's main composer on April 11, 2012; by that point the name of Halo 4's composer had been kept a secret for fifteen months.