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Half-Life: Opposing Force

Half-Life: Opposing Force
Half-Life Opposing Force box.jpg
The cover art for Opposing Force, depicting the game's protagonist, Adrian Shephard
Developer(s)
Publisher(s)
Distributor(s) Steam
Director(s) Randy Pitchford
Producer(s) Randy Pitchford
Designer(s) Rob Heironimus
Programmer(s) John Faulkenbury
Artist(s) Brian Martel
Writer(s)
  • Stephen Bahl
  • Rob Heironimus
  • Kristy Junio
  • Randall S. Pitchford II
Composer(s) Chris Jensen
Series Half-Life
Engine GoldSrc
Platform(s) Microsoft Windows, OS X, Linux
Release
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
GameRankings 85.45% (30 reviews)
Review scores
Publication Score
CVG 9/10
Eurogamer 7/10
GamePro 5/5 stars
GameSpot 9/10
IGN 7.5/10
PC Zone 85%
Award
Publication Award
AIAS Interactive Achievement Award:
Computer Game of the Year, 2000

Half-Life: Opposing Force is an expansion pack for Valve Software's science fiction first-person shooter video game Half-Life. The game was developed by Gearbox Software and Valve Corporation and published by Sierra Entertainment on November 19, 1999. Opposing Force is the first expansion for Half-Life and was first announced in April 1999. Randy Pitchford, the lead designer on the game, later noted that he believed Gearbox was selected to develop Opposing Force because Valve wanted to concentrate on their future projects. Over the course of development, Gearbox brought in a variety of outside talent from other areas of the video games industry to help bolster various aspects of design.

Opposing Force returns to the same setting as Half-Life, but instead portrays the events from the perspective of a U.S. Marine, one of the enemy characters in the original game. The player character, Adrian Shephard, is sent in to neutralize the Black Mesa Research Facility when a scientific mishap causes it to be invaded by aliens, but quickly finds that the Marines are outnumbered and slowly being beaten back by a second alien race and black operations units.

Opposing Force was received well by critics, many describing it as the new benchmark title for expansion packs, in a similar fashion to how Half-Life revolutionized the first-person shooter genre. Other reviewers, however, thought that the game still had many of the negative aspects of other expansion packs, although it was still regarded as an exceptional add-on.

As an expansion pack for Half-Life, Opposing Force is a first-person shooter. The overall gameplay of Opposing Force does not significantly differ from that of Half-Life: players are required to navigate through the game's levels, fight hostile non-player characters and solve a variety of puzzles to advance. The game continues Half-Life's methods of an unbroken narrative. The player sees everything through the first person perspective of the protagonist and remains in control of the player character for almost all of the game. Story events are conveyed through the use of scripted sequences rather than cut scenes. Progress through the game's world is continuous; although the game is divided up into chapters, the only significant pauses are when the game needs to load the next part of an environment.Opposing Force also features an extended multiplayer, incorporating the various new environments and weapons into the original deathmatch mode used in Half-Life. After release, a new capture the flag mode with additional levels, items and powerups, was created by Gearbox for the game.


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