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HSL color space


HSL and HSV are both cylindrical geometries (fig. 2), with hue, their angular dimension, starting at the red primary at 0°, passing through the green primary at 120° and the blue primary at 240°, and then wrapping back to red at 360°. In each geometry, the central vertical axis comprises the neutral, achromatic, or gray colors, ranging from black at lightness 0 or value 0, the bottom, to white at lightness 1 or value 1, the top.

In both geometries, the additive primary and secondary colors—red, yellow, green, cyan, blue and magenta—and linear mixtures between adjacent pairs of them, sometimes called pure colors, are arranged around the outside edge of the cylinder with saturation 1. These saturated colors have lightness ½ in HSL, while in HSV they have value 1. Mixing these pure colors with black—producing so-called shades—leaves saturation unchanged. In HSL, saturation is also unchanged by tinting with white, and only mixtures with both black and white—called tones—have saturation less than 1. In HSV, tinting alone reduces saturation.

Because these definitions of saturation—in which very dark (in both models) or very light (in HSL) near-neutral colors are considered fully saturated (for instance, from the bottom right in the sliced HSL cylinder or from the top right)—conflict with the intuitive notion of color purity, often a conic or bi-conic solid is drawn instead (fig. 3), with what this article calls chroma as its radial dimension, instead of saturation. Confusingly, such diagrams usually label this radial dimension "saturation", blurring or erasing the distinction between saturation and chroma.As described below, computing chroma is a helpful step in the derivation of each model. Because such an intermediate model—with dimensions hue, chroma, and HSV value or HSL lightness—takes the shape of a cone or bicone, HSV is often called the "hexcone model" while HSL is often called the "bi-hexcone model" (fig. 8).


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