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GunZ: The Duel 2

GunZ 2: The Second Duel
Gunz2theSecondDuel.jpg
Developer(s) MAIET Entertainment
Publisher(s) MAIET Entertainment
Engine Realspace v3
Platform(s) Microsoft Windows
Release 2011 (Korea Beta)
  • EU: December 2013
  • NA: 17 February 2014
Genre(s) Third-person shooter
Mode(s) Online multiplayer

GunZ: The Second Duel (or simply GunZ 2) is an online third-person shooting game created by South Korean-based MAIET Entertainment. It is the sequel to 2003's GunZ: The Duel. Gunz 2 began its first closed beta test in Korea in early 2011, however it has yet to be released. Gunz 2 is currently greenlit on Steam via its Greenlight program, and has entered into beta testing on February 17, 2014 via Steam Greenlight. The Steam version of Gunz 2 is available for international players, mainly in North America. The European version of Gunz 2 was hosted during its open beta phase by ProSiebenSat.1 Media. On 15 December 2014 the licensing agreement between MAIET Entertainment and Prosieben ended where MAIET opened a Steam server for the European region.

On September 4, 2015, a news post on Steam announced that the company MAIET Entertainment is no longer operational. The post also states that all rights for the game were taken over by the company MasangSoft Inc. This has caused outrage amongst many players, as they have been left in the dark without being informed of any updates while the game is kept up for MasangSoft's own personal gain.

On March 31, 2017, MasangSoft announced all servers for GunZ 2 except US-West will close on May 10, 2017 at 5:00 PM PST. They cite accumulated deficit as a reason for the closures.

GunZ 2: The Second Duel is a multiplayer third-person shooter mixed with swordplay, similar to the first game GunZ: The Duel. The game empathise fast-pace gameplay and advanced free-movement mechanics such as dashing, wall-running and tumbling. The players can split into two teams, either GSF or NAU. There are six different classes to choose from (Ivan, Elena, Rena, Max, Wayne, and Rose), all with different sets of skills and play styles.

The advanced movement mechanics allows the player to maneuver in unique ways and create deadly combat techniques using rhythmic keystrokes. The game's advanced combat system is very similar but arguably not as exploitable as its prequel.


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