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Gray Waste


In the Dungeons & Dragons fantasy role-playing game, the Gray Waste (more fully, the Gray Wastes of Hades; also, Hades, The Three Glooms, Hope's Loss or The Nadir) is a strongly evil aligned plane of existence. It is one of a number of alignment-based Outer Planes that form part of the standard Dungeons & Dragons (D&D) cosmology, used in the Planescape, Greyhawk, and some editions of the Forgotten Realms campaign settings.

The plane known as Hades was mentioned for the first time by name in the article "Planes: The Concepts of Spatial, Temporal and Physical Relationships in D&D", in The Dragon #8, released July 1977. In the article Gary Gygax describes the plane as Hades' three glooms, one of the "Typical lower planes". The plane was mentioned again in an appendix of the known planes of existence in the original (1st edition) AD&D Players Handbook, published in June 1978, where it was described as "Hades' "Three Glooms" of absolute (neutral) evil".

The Gray Waste is the plane of strongly focused evil within the D&D cosmology; its main theme is that of hopelessness and despair. In the Gray Waste, colors fade to muted shades of gray (except for the occasional portal, which are colored bronze, silver, or gold, depending on where they lead) and the land itself works to remain as soulless as possible. Extended visits to the plane cause travelers to lose interest in leaving; soon after, the entrapping effect of the plane takes over, causing increased apathy and despair. Eventually their sanity and memories fade away, and they become permanent petitioners of the plane.

According to Trenton Webb's critical review of Planes of Conflict for British RPG magazine Arcane, the Gray Waste "erodes the sense of purpose that is the hallmark of an alignment-based philosophy. One symptom of this is the place's ability to fade the colour from a character's clothes!"


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