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Gravitar

Gravitar
Gravitar arcade flyer
American arcade flyer for Gravitar
Developer(s) Atari, Inc.
Publisher(s) Atari, Inc.
Designer(s) Mike Hally, Rich Adam, Joe Coddington(hardware)
Artist(s) Brad Chaboya(cabinet)
Platform(s) Arcade, Atari 2600
Release 1982
Genre(s) Multi-directional shooter
Mode(s) One or two players alternating turns
CPU 6502
Sound POKEY × 2
Display Horizontal, vector

Gravitar is a color vector graphics arcade game released by Atari, Inc. in 1982. Using the same rotate-and-thrust controls as Asteroids, Gravitar was known for its difficulty. It was the first of over twenty games Mike Hally designed and produced for Atari, including Star Wars. The main programmer was Rich Adam and the cabinet art was designed by Brad Chaboya. Over 5,427 cabinets were produced.

The player controls a small blue spacecraft. The game starts in a fictional solar system with several planets to explore. If the player moves his ship into a planet, he will be taken to a side-view landscape. Unlike many other shooting games, gravity plays a fair part in Gravitar: the ship will be pulled slowly to the deadly star in the overworld, and downward in the side-view levels.

The player has five buttons: two to rotate the ship left or right, one to shoot, one to activate the thruster, and one for both a tractor beam and force field. Gravitar, Asteroids, Asteroids Deluxe and Space Duel all used similar 5-button controlling system.

In the side-view levels, the player has to destroy red bunkers that shoot constantly, and can also use the tractor beam to pick up blue fuel tanks. Once all of the bunkers are destroyed, the planet will blow up, and the player will earn a bonus. Once all planets are destroyed, the player will move onto another solar system.

The player will lose a life if he crashes into the terrain or gets hit by an enemy's shot, and the game will end immediately if fuel runs out.

Gravitar has 12 different planets. Red Planet is available in all 3 phases in the universe; it contains a reactor. Shooting the reactor core activates a link. Escaping the reactor successfully moves the player to the next phase of planets, awards bonus points and 7500 units of fuel. Reactor escape time reduces after each phase and eventually becomes virtually impossible to complete.


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