Gran Trak 10 | |
---|---|
Advertising flyer for the game
|
|
Developer(s) |
Atari Cyan Engineering |
Publisher(s) | Atari |
Designer(s) | Larry Emmons Allan Alcorn |
Platform(s) | Arcade |
Release | May 1974 |
Genre(s) | Racing |
Mode(s) | Single-player |
Cabinet | Upright |
CPU | Discrete |
Sound | Monaural |
Display | Horizontal orientation, black and white raster display |
Gran Trak 10 is an arcade game developed by Atari through its subsidiary Cyan Engineering, and released by Atari in May 1974. In the game, a single player drives a car along a race track, viewed from above, avoiding walls of pylons and trying to pass as many checkpoints as possible before time runs out. The game is controlled with a steering wheel, accelerator and brake pedals, and a gear stick, and the car crashes and spins if it hits a pylon. Gran Trak 10 began development in fall of 1973; it was initially designed by Larry Emmons of Cyan, with the mechanical design handled by Eigen Systems, though after several design and production problems were uncovered during an initial small production run in March 1974 the design was overhauled by Allan Alcorn, the designer of Pong, with wider distribution beginning in May. The game's circuits include possibly the first instance of integrated circuit-based read-only memory, rather than graphics storied in diodes, which thereafter became the standard for arcade games.
Gran Trak 10 was developed during a time of several internal changes at Atari; as a result communication problems led Atari to not accurately track the expense of manufacturing the game. It was initially sold to distributors for a net loss of US$100 per cabinet; although this flaw was fixed it contributed to a total loss of $500,000 for the company that fiscal year, placing Atari in financial difficulties. The game itself was successful, and led to several versions of the game being produced in 1974 by Atari and its subsidiary Kee Games, including a smaller cabinet version titled Trak 10 and a two-player version titled Gran Trak 20, as well as numerous later racing games. Gran Trak 10 was the first arcade car racing game, though Atari had released the drag racing game Space Race in 1973, and a simple racing game, Wipeout, was included with the 1972 Magnavox Odyssey console.
Gran Trak 10 is a single-player racing video game in which the player drives a race car along a race track, shown from above. The player controls the car with a steering wheel, accelerator and brake pedals, and gear stick, as in a real car. The gear shifting requires the player to shift between reverse, first, second, and third gears as needed, but the pedals are digital controls rather than analog, so the player cannot control his speed by applying differing levels of pressure. The steering wheel turns the car only while it is being turned, rather than having a neutral "straight" position. Braking does not stop the car instantly and turning while braking will cause the car to skid. The course is defined on the screen by walls of white dots representing pylons, which if hit stop the car and spin it. There is only a single track layout. The track contains one black path representing an oil slick, which prevents the player's car from turning. At the top of the screen are two numbers; the number on the right is the remaining time in the game, starting at 78 and counting down by 2s, while the number on the left is the number of checkpoints the player has passed, and counts up by 2s.