Graham McNeill | |
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Born | c.1971 Glasgow, Scotland |
Nationality | British |
Education | University of Strathclyde, Architecture |
Occupation | Games Developer |
Employer | Games Workshop |
Known for | Games Books & Novels |
Website | Official website |
Graham McNeill is a British novelist. He is best known for his Warhammer Fantasy and Warhammer 40,000 novels, and his previous role as games designer for Games Workshop. He is currently working as a Senior Writer at Riot Games.
McNeill was born in Glasgow, Scotland and studied architecture and building surveying at Glasgow Caledonian University from 1989–1996. In 1996 he started work in an architects’ office designing new flats and commercial properties, until he saw an advertisement for a writer in the December 1999 copy of White Dwarf.
In February 2000, Graham started work for Games Workshop as a staff writer for games development, writing articles for White Dwarf and army-specific books. In May 2000 he started writing for the Warhammer 40,000 team, but has also kept up writing articles for White Dwarf. Graham has been heavily involved working on codexes, especially Warhammer 40,000 Codex: Tau (Chambers et al., 2001) between late 2000 and June 2001. Other codexes he has been involved with are Warhammer 40,000 Codex: Necrons (Chambers et al., 2002), Warhammer 40,000 Codex: Chaos Space Marines (Games Workshop Design Staff, 2002), Warhammer 40,000 Codex: Imperial Guard (Chambers et al., 2003) and Warhammer 40,000 Codex: Daemonhunters (McNeill and Haines, 2003). Since a promotion from staff writer to games developer, he has written Warhammer 40,000 Codex: Witch Hunters (McNeill et al., 2003) and Warhammer 40,000 Codex: Space Marines (Chambers, 2004).