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Golem (Dungeons & Dragons)

Golem
Flesh Golem.JPG
Characteristics
Alignment Neutral
Type Construct
Image Wizards.com image
Stats Open Game License stats
Publication history
Mythological origins Golem

The golem is a fictional class of monster created for the Dungeons & Dragons fantasy role-playing game based upon the Golem of Jewish mythology. The golem first appeared in the original Greyhawk supplement (1975) written by Gary Gygax and Robert J. Kuntz and has since then became one of the most well-known creatures of the Dungeons & Dragons game.

Golems are magical constructs made of inert matter animated by high-level spellcasters through the use of powerful spells during magical rituals. The main aspect differentiating one type of golem from another is the material from which it is built. There are four standard types of golems, from weakest to strongest: flesh golems, clay golems, stone golems and iron golems. The flesh golem is created from human remains, and the others are created from earthen components: clay, stone and iron respectively. Virtually any material can be used to create a golem, and hundreds of different types of such creatures have been described for one edition or another of the game.

Although there are no written rules, golems tends generally to respect various specifications:

The flesh golems, the iron golems, and the stone golems first appeared in the original Greyhawk supplement (1975). The clay golem first appeared in The Strategic Review #4 (November 1975).

The clay golem, the flesh golem, the iron golem, and the stone golem appeared in the first edition of Advanced Dungeons & Dragons in the original Monster Manual (1977). Published first edition Advanced Dungeons and Dragons adventures which included golems as adversaries that the players encounter included "The Ruins of Andril", published in Dragon #81.


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Wikipedia

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