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God Eater (franchise)

God Eater
Genres Action role-playing
Developers Shift
Publishers Bandai Namco Entertainment
Creators Bandai Namco Entertainment
Platforms PlayStation Portable, PlayStation Vita, PlayStation 4, Microsoft Windows
Platform of origin PlayStation Portable
First release God Eater
February 4, 2010
Latest release God Eater Resurrection
October 29, 2015

The God Eater (ゴッドイーター Goddo Ītā?) franchise is a series of sci-fi action/adventure video games developed by Shift and published by Bandai Namco Entertainment, starting with the titular game released on February 4, 2010 for the PlayStation Portable. Similar to the Monster Hunter franchise, it depicts the desperate battle between humanity and a race of omnivorous monsters in a futuristic post-apocalyptic world. The game currently has five games (including three revamped games), several manga and light novel adaptations, soundtracks, and an anime adaptation.

As with the Monster Hunter franchise, the gameplay consists of players embarking on various missions to hunt specific monsters. The primary goal of the game is to complete missions by successfully taking out powerful monsters, retrieving their parts through "devouring", breaking a certain body part of an Aragami or receiving them as rewards, and using them as materials to craft or upgrade parts for the God Arc. Additionally, players may also gather minerals, medical kits, and various materials to improve their weapons. Players can freely switch between three forms: "Blade Form" for close combat, "Gun Form" for long-range shooting, and "Shield Form" for protection against attacks during "Blade Form".

One notable feature of the franchise is the ability to "eat" the enemy Aragami during combat with the God Arc's "Predator Form". Successfully doing so will enter a state called "Burst Mode", granting players increased speed, attack power, and special access to a limited set of "Aragami Bullets", which can be used against the Aragami. Another notable feature is the Bullet Editor, which allow players to customize their own unique bullets. These bullets can also be used by the player during missions.


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