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Global Agenda

Global Agenda
Global Agenda logo
Global Agenda logo
Developer(s) Hi-Rez Studios
Publisher(s) Hi-Rez Studios
Engine Unreal Engine 3
Platform(s) Microsoft Windows
Release date(s) February 1, 2010
Genre(s) Massively multiplayer online
Third-person shooter
action role-playing
Mode(s) Multiplayer

Global Agenda is an online team-based game by Hi-Rez Studios developed using Unreal Engine 3. The game went live on February 1, 2010. In April 2011, Global Agenda was re-released as a free-to-play game, introducing Elite and Free Agents in addition to an in-game cash shop featuring Agenda Points and Tokens.

Global Agenda mixes a science-fiction setting with a secret agent backdrop, leading the developers to refer to the game genre as spy-fi.

The game is set on 22nd-century (2155) Earth in the wake of severe global disaster. An Orwellian government called the Commonwealth tyrannically rules Earth with an army of artificially intelligent drones. Earth's population is under one billion people and suffers from a shortage of habitable land. Advanced technology allows limited regions of Earth to be environmentally cleansed and habitable. As land becomes available there is intense competition to colonize the area and control that region's technology. This competition sets the stage for much of the game's campaign action.

The Recursive Colony update expanded on the Recursive threat. Through exploration and investigation in the new North Sonoran desert zone, players learn of a massing of Recursive forces. The quest line leads into the hourly raids where recursives attempt to break into and capture Dome City. The final mission allows as many players as desired to take part in an attempt to simultaneously destroy 4 objectives, thus disrupting the Recursive colony and (temporarily, at least), ending the Recursive threat.

Hi-Rez has released several pieces of fiction to establish the back-story as well as a timeline for what occurred in the Global Agenda universe before the game begins: Pre-Commonwealth and Post-Commonwealth.

The game features a third-person camera view, although some weapons allow scoping in a first-person view using a mouse action. Characters have jetpacks, as well as various weapon types, including melee. Global Agenda features a large degree of variability in player appearance with unique achievement based flair items; almost all player items can be re-colored using dyes for additional personalization.

Global Agenda's lore and gameplay center around Dome City, which acts as an open world lobby. Players can explore and shop, boosted players can use their jetpacks, but weapons and skills are disabled. Most of the game revolves around mercenary matches (PvP) or instances (PvE). There are also two playable open world zones, the Sonoran Desert and North Sonora. Players can also take part in Agency vs Agency (AvA) which is Global Agenda's guild-centric competitive mode.


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