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Ghostbusters: The Video Game

Ghostbusters: The Video Game
Ghostbusters: The Video Game
Windows, PS3, and Xbox 360 box art
Developer(s) Terminal Reality (Xbox 360, PS3, PC)
Red Fly Studio (PS2, Wii, PSP)
Zen Studios (DS)
Publisher(s) Atari
Sony Computer Entertainment Europe (PAL PlayStation versions only)
Distributor(s) Atari
Columbia Pictures
Sony Pictures Consumer Products
Director(s) Drew Haworth
Producer(s) Michael Duane Fetterman
Designer(s) Andy Dombroski
Programmer(s) Craig Reichard
Artist(s) Adam Norton Austin Cline Ian Olsen
Writer(s) Dan Aykroyd
Harold Ramis
Flint Dille
John Zuur Platten
John Melchior
Patrick Hegarty
Composer(s) Kyle Richards
Chris Rickwood
Series Ghostbusters
Engine Infernal Engine
Platform(s) Windows, Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable,Wii, Xbox 360
Release PS2, PS3
  • NA: June 16, 2009
  • EU: June 19, 2009
Xbox 360, Wii, DS, Windows
  • NA: June 16, 2009
  • EU: November 6, 2009
PlayStation Portable
  • NA: October 30, 2009
  • EU: November 6, 2009
  • AU: November 12, 2009
Genre(s) Action-adventure game, third-person shooter
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings 80.63%
Metacritic 79%
Review scores
Publication Score
GameSpot 7.5/10
IGN 8.0/10
PSM3 85/100

Ghostbusters: The Video Game is a 2009 action-adventure game based on the Ghostbusters media franchise. Terminal Reality developed the Windows, PlayStation 3, and Xbox 360 versions, while Red Fly Studio developed the PlayStation 2, PlayStation Portable, and Wii versions, and Zen Studios developed the Nintendo DS version. The game was released after several delays in development and multiple publisher changes. In North America, all versions of the game were published by Atari, while publishing in Europe for the PlayStation 2, PlayStation Portable and PlayStation 3 versions was handled by Sony Computer Entertainment.

The game follows the player's character as a new recruit in the Ghostbusters, a team of parapsychologists who pursue and capture ghosts. The game features elements of typical third-person shooters, but instead of using a traditional gun, players are equipped with a "Proton Pack", a laser beam-like weapon, and a ghost trap to fight and capture ghosts. The game's plot is set two years after Ghostbusters II, around Thanksgiving in 1991, with the Ghostbusters team training the player's character while investigating paranormal activities in New York City.

Many of the principal cast members from the films were involved in the game's production. Each of the actors who portrayed the Ghostbusters in the films (Dan Aykroyd, Harold Ramis, Bill Murray, and Ernie Hudson) lent their voices and likenesses to the in-game characters. Aykroyd and Ramis, who wrote the films, also aided in script doctoring for the game. Other film cast members such as William Atherton, Brian Doyle-Murray, and Annie Potts lent their voices and likenesses to the game's characters as well. Max von Sydow also reprised the voice of Vigo the Carpathian. Ghostbusters: The Video Game also contains the soundtrack from the original Ghostbusters film along with various characters, locations, and props featured in the films.Ghostbusters creator Dan Aykroyd has said, "This is essentially the third movie." The game received generally favorable reviews from critics and more than one million copies have been sold.


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