*** Welcome to piglix ***

Full Tilt! Pinball

Full Tilt! Pinball
Full Tilt! Pinball coverart.png
Developer(s) Cinematronics, LLC
Publisher(s) Maxis Software
Platform(s) Microsoft Windows (v1 and v2), Mac OS (v1 only)
Release October 31, 1995 (1995-10-31)
Genre(s) Arcade game, pinball
Mode(s) Single player, Hotseat multiplayer
3D Pinball for Windows – Space Cadet
Space Cadet Pinball, Visual Comparison of Full Tilt and Windows XP versions.png
Space Cadet table: Windows XP version on top of Full Tilt! version
Developer(s) Cinematronics
Publisher(s) Microsoft
Composer(s) Matt Ridgeway
Platform(s) Windows 95Windows XP
Release 1995
Genre(s) Arcade game, pinball
Mode(s) Single player or multiplayer (up to four)

Full Tilt! Pinball is a pinball video game developed by Cinematronics and published by Maxis in 1995. It featured pre-rendered 3D graphics and three tables: Space Cadet, Skulduggery, and Dragon's Keep. On each table, there were displays on the side which showed the players' score, ball number, player number, a display for various information and a table-specific image.

The Space Cadet table features the player as a member of a space fleet that completes missions to increase rank. Players can attain 9 different ranks (listed from lowest to highest): Cadet, Ensign, Lieutenant, Captain, Lieutenant Commander, Commander, Commodore, Admiral, and Fleet Admiral. Players accept a mission by hitting "mission targets" which select which mission they will take, and by going up the "launch ramp". Each mission has a set number of things for players to do, such as hitting the "attack bumpers" (which are a set of four bumpers at the top of the table) eight times (this is the "target practice" mission). Some missions involve a number of steps which must be completed in sequence. Missions end either by being completed, or by being aborted due to running out of "fuel", as indicated by the lights in the passage that passes under the launch ramp. The "fuel" lights go out one by one at a time interval, and can be re-lit by having the ball go over them, or all at once by going up the launch ramp again. Upon completing a mission, some of the blue lights in a circle in the middle of the table turn on. When all of the lights in the blue circle turn on, the player's rank increases, and a light in the orange circle turns on.

The Skulduggery table features a treasure hunt where the player must find Peg Leg's loot. The player can accomplish that two ways: either by piecing together a treasure map or by activating and completing a series of mini-games on the table called modes. Modes are like missions and quests of the other two tables. They are all pirate themed mini-games, such as ship battle, tavern fight, escape Bermuda Triangle, mutiny, and sword fight.

The Dragon's Keep table features a fantasy environment where players must accomplish various quests, leading to the slaying of a dragon. The quests include Dragon Hoard (steal the hoard), Fire Lizard Attack (defeat the fire lizard), Rescue Maiden (rescue the damsel in distress), Dragon Pass (find the path to dragon's lair), Wizard's Fury, and Slay Dragon. The player can acquire awards such as spells, weapons, and armors. While weapons simply add points to the score, armors and spells temporarily turn on various gates, magnets, and chutes on the table to change the gameplay.


...
Wikipedia

...