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Frescography


Frescography (from Latin frescopainting onto "fresh" plaster + Greek graphein - to write) is a method for producing murals digitally on paper, canvas, glass or tiles, invented in 1998 by German muralist Rainer Maria Latzke. Frescography uses CAM and digital printing methods to create murals.

The frescography is based on a similar technique as the woodblock printing method of the French Papier Peints wallpapers, used by manufacturers like Zuber et cie or Joseph Dufour et Cie, who began developing the procedure during the end of the 18th century. These wallpaper manufacturers used thousands of engraved woodblocks for the creation of the panorama sceneries, to create wall paper such as the 20-panel Sauvages de la Mer du Pacifique which Jean-Gabriel Charvet designed for Joseph Dufour et Cie or the “du Vue de l'Amérique Nord” designed in 1834 by Zuber et cie for the Diplomatic Reception Room of the White House, where it is still today.

Unlike woodblock printing, the frescography is based on digitally cut-out motifs which are stored in a database. To avoid having to work with high-resolution files on software such as Photoshop (resulting in long rendering and processing time), new CAM software programs like the Dreamworlds Design Studio allow the composition of mural designs by working with preview files which are later converted to the original resolution. By adding the exact measurements of a wall when starting a new project and even taking architectural elements such as doors windows or beams into consideration, the design will result in an accurately and tailor-fit wall mural.


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